![]() The Dimension tools give us options for measuring things like length, things like area. Now, most of the things that we make in Rhino are made of what is called nerves geometry and we'll talk about the difference between the two in a later chapter but just know for now that they are different and under the Mesh menu we have tools for dealing with those polygonal meshes. The Mesh menu gives us tools for editing polygonal meshes. Things like Boxes, Spheres, Cylinders, Cones. The Solid menu gives us tools for drawing fully enclosed shapes. Under Surface we have tools for drawing single surfaces, either flat or three dimensional. ![]() Under the Curve menu we have tools for drawing straight lines and curved lines, both flat and in two dimensions. We also have the View menu and this gives us tools for organizing the overall layout of all the different panels, in addition to controlling how we view the geometry of our file in the viewport. Things like File New, File Open, Edit, Cut, Copy, Paste, things like that. In addition, of course, to the very standard menu items that you will find in any program. So lets start all the way at the top with the menu bar and here we have all of the different Rhino commands grouped together by function. So I've gone ahead and opened up an exercise file, rhino-interface.3dm just so we have a little something to look at as we go through the different components. Lets look a little more in depth at the Rhino 5 for Mac Interface.
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